Girls Who Game (GWG) is an extracurricular program sponsored by Dell Technologies, Intel, and Microsoft that provides an opportunity for girls in grades 4–8 and underserved students across North America to learn more about gaming as a learning tool, while developing their global competencies, such as communication, collaboration, critical thinking, and creativity.
All Points North Foundation is considering grant requests ranging from $20,000 to $60,000 to prepare and retain middle school teachers in an ever-changing education climate and help students, especially those in underserved communities grow both academically and socially/emotionally.
International Women’s Day has been commemorated across the world on March 8 since 1911, and every United States President has marked March as Women’s History Month since 1995. Although the right to vote is a common topic of study in classrooms when students examine women’s history, many more issues, perspectives, and accomplishments require investigation across history, literature, and the arts to more fully appreciate and understand what women’s history in the United States encompasses. On the next page, you’ll find five sources for freelessons and other resources for diving deeply into women’s triumphs in every arena.
To help young people combat the growing mental health crisis brought on by the COVID-19 pandemic, Yale University is offering a variation of its most popular “happiness” course to more than 500 low-income high school students around the nation at no cost.
The Amazon Future Engineer program works to increase access to computer science (CS) education for children and young adults from underserved and underrepresented communities. High school seniors who want to study computer science can apply for one of a hundred $40,000 scholarships offered through the Amazon Future Engineer scholarship program.