Big Deal Media

Problem-based Learning

Student-centered teaching method in which students learn about a subject through solving an open-ended problem presented in trigger material.

Game About Winston Churchill

Aug 01, 2018

Entry

Scenarios That Changed History

Think Like Churchill by Touch Press is an app for iOS that lets students stand in the shoes of Winston Churchill as he faces some of the most difficult and challenging dilemmas in history.

Global Problem Solvers Series by Cisco

Aug 01, 2018

Entry

Program Supporting Social Entrepreneurship in the Classroom

Cisco has introduced Global Problem Solvers: The Series (GPS: The Series), a new animated program with supporting activities that engages students with a team of teens from around the globe who use technology to solve real-world social, economic, and environmental problems.

Environmental Education Augmented Reality

Aug 01, 2018

Entry

Virtual Experience Providing Insight into Environmental Science

The World Wildlife Fund’s WWF Free Rivers app for iOS gives students the opportunity to get involved and help protect rivers, as well as the people and wildlife that depend on them.

Educators used these five resources the most in May 2018.

Jun 15, 2018

Blog

Our Top Five Resources in May 2018

Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in May.

Jun 01, 2018

Entry

Start Building STEAM Now for the Fall

Designed to boost interest and proficiency in science, technology, engineering, art, and math (STEAM), the Samsung Solve for Tomorrow contest challenges public school teachers and students in grades 6–12 to create solutions using STEAM skills that can be applied to help improve their community. All you have to do now is start thinking of a local or relevant issue that impacts your school. Once the next school year begins, Samsung will remind you to brainstorm a solution with your students for a chance to win a share of $2 million in Samsung technology for your school. Sign up now to receive Samsung Solve for Tomorrow contest emails and updates, and be the first to know when the contest officially starts.

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Digital Learning • Learning Support
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STEM • STEAM • STREAM

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