Big Deal Media

Problem-based Learning

Student-centered teaching method in which students learn about a subject through solving an open-ended problem presented in trigger material.

stem curriculum

Nov 01, 2019

Entry

Curricula Fostering Engineering and Technological Literacy

The Museum of Science, Boston, develops exhibits, programs, and curricula that empower children to become lifelong STEM learners and passionate problem solvers.  The museum offers seven engineering curricula (preK–12): “We Engineer,” “EiE for Kindergarten,” “Engineering is Elementary,” “Engineering Adventures,” “Engineering Everywhere,” “Building Math,” and “Engineering the Future.

Math Modeling Contest

Oct 01, 2019

Entry

Contest Applying Math to Modeling and Problems Solving

COMAP’s High School Mathematical Contest in Modeling (HiMCM) is an international contest designed to provide high school students with the opportunity to work as team members to engage in and improve their modeling, problem solving, and writing skills.

Samsung is giving away up to $3 million in prizes and selecting more winners than ever before.

Oct 01, 2019

Sponsored Content

Tackle Local Issues, Win Technology Prizes

A win for your students, a win for you school, and a win for your community! Students can win a share of $3 million in prizes for their school and solve a problem facing their community—that’s a big STEM win! Samsung Solve for Tomorrow is celebrating 10 years of helping educators teach STEM while tackling local community issues and winning technology for their school. To celebrate, Samsung is giving away up to $3 million in prizes and selecting more winners than ever before. Submit your application to participate today.

Deadline: October 23, 2019, for applications

STEM Team Challenges

Sep 05, 2019

Entry

STEAM-based Challenges Fostering Creativity

Destination Imagination’s open-ended STEAM-based Challenges enable students to learn and experience the creative process while fostering their creativity, curiosity, and courage. Destination Imagination is open to all kindergarten through university-level students worldwide. Students form teams of up to seven members, select their preferred Challenge, and work together to develop a solution to the Challenge.

STEM Rube Goldberg

Jun 17, 2019

Entry

Competition Celebrating Rube Goldberg’s Legacy

Rube Goldberg, Inc. develops curricula designed to bring laughter and invention together in STEM- and STEAM-friendly activities. A Rube Goldberg Machine (RGM) is a crazy contraption that accomplishes a simple task in the most complicated—and funniest—way possible.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

BROWSE FOCUS AREAS

T4T Subscribe Home Page

GET OUR NEWSLETTERS

Please select