Future City is a project-based learning program presented by DiscoverEd that starts with a question: how can we make the world a better place? To answer the question, sixth-, seventh-, and eighth-grade students imagine, research, design, and build cities of the future that showcase their solution to a citywide sustainability issue.
In just three years, 30,000 high school girls have discovered the exciting world of cybersecurity through GirlsGo CyberStart Challenges and are on track to become the next generation of cyber defenders.
Killer Snails creates immersive games that inspire a love of science. The games are built by scientists and backed by science. The company’s mission is to create the next generation of changemakers and to bring science out of the laboratory and into the hands of learners.
It is never too early to encourage students to become problem-solvers. To identify a problem and use creativity to develop a solution is a lifelong skill that can be used in every facet of life. Inventing does just that. Learning about inventions in the past and understanding the process inventors go through to develop inventions helps students become critical thinkers and problem-solvers.
NASA has been landing rovers on the surface of Mars since the late 1990s, including the Curiosity rover in 2012 and the Perseverance rover in 2021. The Rover Coder simulates driving a rover on Mars while serving as an introduction to basic coding.