Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.
TimeTours: Uxmal takes students on a virtual trip to the golden age of the Maya, using modern 3D reconstructions. The virtual trip through time brings the past to life in threespherical panoramas that put students right into several important locations of ancient Uxmal using the built-in compass feature.
Created by the Fossett Laboratory for Virtual Planetary Exploration at Washington University in St. Louis, the GeoXplorerapp for iOS and Android devices helps students understand the complex, three-dimensional nature of geologic structures.
The award-winning Novel EffectiPadapp brings stories to life, promotes literacy, sparks imagination, and provides enjoyment for children aged 12 and under. The app follows the voice of users as they read aloud from children’s storybooks, and responds at just the right moment with music, sounds, and character voices.
The AI appFacing Emotions assesses the emotion it sees on another person’s face to help someone who is blind or visually impaired “see” the emotion of the person they are talking with.
Be My Eyes is a free tool that connects users who are visually impaired with a global community of volunteers ready at a moment’s notice to help them “see”—to lend their eyesight and support with everyday tasks.