Big Deal Media

Problem-based Learning

Student-centered teaching method in which students learn about a subject through solving an open-ended problem presented in trigger material.

Jun 15, 2022

Entry

Challenges to Inspire Girls to Become Cyber Defenders

In just three years, 30,000 high school girls have discovered the exciting world of cybersecurity through Girls Go CyberStart Challenges and are on track to become the next generation of cyber defenders.

education app

Jun 15, 2022

Entry

Immersive Experience Connecting Ecology and Human Health

Killer Snails creates immersive games that inspire a love of science. The games are built by scientists and backed by science. The company’s mission is to create the next generation of changemakers and to bring science out of the laboratory and into the hands of learners.

Apr 22, 2022

Blog

The Educational Value of Inventors and Invention

It is never too early to encourage students to become problem-solvers. To identify a problem and use creativity to develop a solution is a lifelong skill that can be used in every facet of life. Inventing does just that. Learning about inventions in the past and understanding the process inventors go through to develop inventions helps students become critical thinkers and problem-solvers.

Mar 01, 2022

Entry

Yellowstone Distance Learning Program

The National Park Service (NPS) helps teachers use the world’s first national park to bring science, mathematics, and social studies to life. Classrooms can connect with a Yellowstone National Park ranger to learn more about geology, ecology, or cultural history, and the National Park Service mission of preservation.

Mar 01, 2022

Entry

Coding Game That Simulates Driving a Rover on Mars

NASA has been landing rovers on the surface of Mars since the late 1990s, including the Curiosity rover in 2012 and the Perseverance rover in 2021. The Rover Coder simulates driving a rover on Mars while serving as an introduction to basic coding.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

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