Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Aug 01, 2022

Entry

App to Explore the Oceans with Virtual Reality

Developed by Killer Snails for iOS and Android devices, BioDive is a virtual reality/digital experience in which middle school students become marine biologists investigating the delicate ecosystems of venomous marine snails.

Aug 01, 2022

Entry

Digital Book Series Bringing the Pages of History to Life

World of Characters: Revolutions & Industrialization is a digital experience in the History Adventures series that presents a fresh approach to history education. Designed for today’s digital generation, this interactive, multimodal learning experience covers the period from 1750 to 1900 through the lens of five amazing people living through complex flashpoints in time.

education app

Jun 15, 2022

Entry

Immersive Experience Connecting Ecology and Human Health

Killer Snails creates immersive games that inspire a love of science. The games are built by scientists and backed by science. The company’s mission is to create the next generation of changemakers and to bring science out of the laboratory and into the hands of learners.

gamification pandemic

Jun 15, 2022

Entry

Digital Stories About Living Through History’s Worst Pandemics

History AdventuresGlobal Pandemics is a free app that transports users back in time and into the lives, choices, and dilemmas faced by individuals around the globe during some of the largest-scale plagues and pandemics in history.

Jun 01, 2022

Entry

Native American Culture Brought to Life Through Immersive Reality

The OurWorlds app—winner of the 2022 SXSW EDU Launch Competition—teaches Native American history via virtual reality, augmented reality, and artificial intelligence. The app also includes geolocation features that tailor Native history to where the user is located.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

BROWSE FOCUS AREAS

T4T Subscribe Home Page

GET OUR NEWSLETTERS

Please select