Immersive Experience Connecting Ecology and Human Health
Killer Snails creates immersive games that inspire a love of science. The games are built by scientists and backed by science. The company’s mission is to create the next generation of changemakers and to bring science out of the laboratory and into the hands of learners.
Killer Snails is developing a new immersive experience called WaterWays in partnership with the Wildlife Conservation Society, Hudson River Park, and the Mount Sinai Transdisciplinary Center on Early Environmental Exposures. The augmented reality experience is aligned to the Next Generation Science Standards. Students in grades 3–5 will work in augmented reality (via iPads, Chromebooks, or other tablets) and personalized online science journals to gather data, answer questions, construct models, and develop and test hypotheses.
In WaterWays, students will get to study organisms such as mako sharks and learn more about human impacts on water, and water’s impact on humans. While developing knowledge of the connections between ecology and human health, students will apply understanding to come up with solutions to problems such as plastic pollution.
Each month we publish blogs and newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in April.
From the Moon to inside a plant cell, Avantis World lets students explore the impossible, all from the safety of a ClassVR headset or web browser. Avantis World is split into lands, with various zones and learning scenes for students to explore independently.