Black Girls CODE hosts community-oriented “girls only” hackathons for girls between the ages of 12 and 17. The hackathons allow girls to participate in creating solutions to social issues within their communities while they build their skills, confidence, and experience in coding. During a hackathon, the girls come together to solve problems by building apps, games, and tools centered on a selected theme. The girls bring their passion, skills, and experience to these two to three days of structured creative activities. The guided hackathons are education focused and expose youth to the software development process, encourage teamwork, and reinforce creativity. Girls attending the hackathon will learn how to brainstorm as a team, conduct research on their ideas, and design an app. Experienced mentors work with teams over a weekend to build mobile apps and digital tools. At the end of the hackathon, teams will demo their solutions onstage, receiving feedback from judges. They will also be eligible for prizes. Black Girls CODE will host multiple hackathons in 2017. The dates and locations are noted online. The prizes will be announced soon.
Eduverse Expeditions is an immersive library of VR and AR content that includes engaging 360-degree photos and videos, 3D models, educator resources, and lessonplans.
Microsoft Learning Center’s Hacking STEM webpage allows teachers to build affordable inquiry and project-based activities to visualize data across science, technology, engineering, and math (STEM) curricula.
History Adventures’ Global Pandemics is a freeapp that transports users back in time and into the lives, choices, and dilemmas faced by individuals around the globe during some of the largest-scale plagues and pandemics in history.