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Teaching 4 Tomorrow Blog

Our Top Resources in April 2022

May 13, 2022 2022-05-13

Each month we publish blogs and newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in April.

1. Apps to Cultivate Early Literacy
Three new early-literacy apps—released for free from Harvard Graduate School of Education and its Reach Every Reader initiative—are designed for parents and caregivers to use with their children to encourage fun and rewarding interactions, promote dialogue, and give children the foundations they need to read, learn, and thrive.

2. Authentic Opportunities to Learn and Do Mathematics
With the Math in the Media program from the American Mathematical Society (AMS), teachers can stay up-to-date with math in current events and get ideas for classroom activities. The site has two components: Digests of Math in the Media and Tony Phillips’ Take on Math in the Media.

3. Free STEM-Focused College Prep Program
SMASH is a nonprofit organization that works to build a strong, diverse, and socially conscious tech workforce by leveling the playing field through academic learning and experiential engagement for high school and college students.

4. Virtual Field Trips and Online STEM Learning Experiences
Students can visit the Museum of Science and Industry (MSI) in Chicago without leaving their classroom. They can participate in a facilitated Learning Lab livestream or take a live virtual tour of some of the museum’s most popular exhibits.

5. School Esports Leagues for Teambuilding
Playing video games is fun, but playing online multiplayer games against teams from other schools—just like a physical sports league—is a great way to bring students’ gaming skills up a level. The Stride Esports League gives students an online platform to challenge their peers across the nation while learning teambuilding and communication skills.

If you’ve found these resources useful and would like to see more, sign up to receive our newsletters and subscribe to our blog.

Reading/English/Language Arts STEM • STEAM • STREAM College and Career Readiness Gamification/Game-Based Learning Environmental Education Diversity/Equity/Inclusion Underserved Populations

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